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Arcade
Geometry Jump
Time jumps as an automatically running cube approaches spikes and walls.
by Frank Force
PlayOpens on killedbyapixel.github.io
Report / request for this game
Collected link — not evaluated. Desktop game screen opened. Direct gameplay and mobile behavior have not been verified.. No child-suitability or successful gameplay claim.
About this game
Forward motion is automatic, so the main action is choosing when to jump. Avoid each spike and wall on the way to the goal portal. One collision restarts the level, making repeated attempts part of learning the obstacle sequence.
Objective
Reach the goal portal without hitting obstacles.
Progression
Run automatically through the obstacle course and retry after a hit.
End conditions
One hit restarts the level.
Guide based on official sources; this is not a new gameplay or mobile compatibility test.
- Game languages
- EN — English game menu/HUD directly observed; nonexhaustive
- Last recorded check
- 2026-10-29T00:00:00.000Z
- Desktop
- screen_opened
- Mobile
- Not checked
- User ad reports
- No public ad-report summary. Ads may exist.
- Age rating
- Not verified
- AI use (optional creator information)
- Not documented. AI use is not required for listing.
How to play
Space, Up arrow or click jumps; R restarts.
Image credits
Original HopJelly illustration. Illustration — not actual gameplay. No original game artwork copied.
External games, ads and content may change. A review is not an age rating or safety certification.
