About Sandspiel
Collected link — not evaluated. Play unverified. No child-suitability or successful gameplay claim.
Desktop game UI opened; gameplay and mobile unverified.
- Game languages
- EN — English game UI directly observed; nonexhaustive.
- Last recorded check
- 2026-10-29T00:00:00.000Z
- Desktop
- screen_opened
- Mobile
- Not checked
- User ad reports
- No public ad-report summary. Ads may exist.
- Age rating
- Not verified
- AI use (optional creator information)
- Not documented. AI use is not required for listing.
Paint with sand, water and fire to create reactive pixel landscapes. The creator README describes a cellular-automata space for playful creations and sharing or forking others work. Programmable element uploads are described as an aspiration, so they are not claimed as a current feature.
Objective
Explore and create in the simulation.
Progression
Experiment with creations; specific interface sequence unknown.
Guide based on official sources; this is not a new gameplay or mobile compatibility test.
How to play
Mouse or touch brush
Game details and verification record
Code license
Copyright (c) 2018 Max Bittker
Fluid simulation (js/fluid.js): MIT. Copyright (c) 2017 Pavel Dobryakov
Package metadata: (MIT OR Apache-2.0). Package metadata only; the root LICENSE explicitly grants MIT. The Apache alternative and all dependencies have not been fully audited.
Implementation: Rust, WebAssembly, WebGL, JavaScript. Custom implementation; no named game engine verified. Official implementation notes
Applies to software code. Original game image, audio and iframe permissions remain unconfirmed. HopJelly uses an independent illustration and links to the original game.
Creator & sources
Created by Max Bittker.
Independent generated editorial illustration, not original game artwork; publication approved in artwork batch a2d4dca7.
External game content remains with its creator. An accessible URL does not grant permission to embed it. Mobile controls and language support may be unverified.


FrameFrenzyIllustration — not gameplay